2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
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using UnityEngine;
namespace Unity.FPS.Game
{
public class TimedSelfDestruct : MonoBehaviour
{
public float LifeTime = 1f;
float m_SpawnTime;
void Awake()
{
m_SpawnTime = Time.time;
}
void Update()
{
if (Time.time > m_SpawnTime + LifeTime)
{
Destroy(gameObject);
}
}
}
}