You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
34 lines
1011 B
34 lines
1011 B
using Unity.FPS.Game;
|
|
using UnityEngine;
|
|
|
|
namespace Unity.FPS.Gameplay
|
|
{
|
|
[RequireComponent(typeof(Collider))]
|
|
public class ObjectiveReachPoint : Objective
|
|
{
|
|
[Tooltip("Visible transform that will be destroyed once the objective is completed")]
|
|
public Transform DestroyRoot;
|
|
|
|
void Awake()
|
|
{
|
|
if (DestroyRoot == null)
|
|
DestroyRoot = transform;
|
|
}
|
|
|
|
void OnTriggerEnter(Collider other)
|
|
{
|
|
if (IsCompleted)
|
|
return;
|
|
|
|
var player = other.GetComponent<PlayerCharacterController>();
|
|
// test if the other collider contains a PlayerCharacterController, then complete
|
|
if (player != null)
|
|
{
|
|
CompleteObjective(string.Empty, string.Empty, "Objective complete : " + Title);
|
|
|
|
// destroy the transform, will remove the compass marker if it has one
|
|
Destroy(DestroyRoot.gameObject);
|
|
}
|
|
}
|
|
}
|
|
}
|