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95 lines
3.7 KiB
95 lines
3.7 KiB
using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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[RequireComponent(typeof(Image))]
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public class DragImage : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
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{
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public bool dragOnSurfaces = true;
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private Dictionary<int, GameObject> m_DraggingIcons = new Dictionary<int, GameObject>();
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private Dictionary<int, RectTransform> m_DraggingPlanes = new Dictionary<int, RectTransform>();
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public void OnBeginDrag(PointerEventData eventData)
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{
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var canvas = transform.parent == null ? null : transform.parent.GetComponentInParent<Canvas>();
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if (canvas == null) { return; }
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// We have clicked something that can be dragged.
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// What we want to do is create an icon for this.
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var draggingIcon = new GameObject("icon");
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m_DraggingIcons[eventData.pointerId] = draggingIcon;
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draggingIcon.transform.SetParent(canvas.transform, false);
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draggingIcon.transform.SetAsLastSibling();
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var draggingImage = draggingIcon.AddComponent<Image>();
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// The icon will be under the cursor.
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// We want it to be ignored by the event system.
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var draggingGroup = draggingIcon.AddComponent<CanvasGroup>();
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draggingGroup.blocksRaycasts = false;
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draggingImage.sprite = GetComponent<Image>().sprite;
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var rectTransform = GetComponent<RectTransform>();
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draggingImage.SetNativeSize();
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draggingImage.rectTransform.sizeDelta = rectTransform.rect.size;
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m_DraggingPlanes[eventData.pointerId] = canvas.GetComponent<RectTransform>();
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SetDraggedPosition(eventData);
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}
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public void OnDrag(PointerEventData eventData)
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{
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if (m_DraggingIcons.ContainsKey(eventData.pointerId))
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{
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SetDraggedPosition(eventData);
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}
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}
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private void SetDraggedPosition(PointerEventData eventData)
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{
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GameObject draggingIcon;
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if (!m_DraggingIcons.TryGetValue(eventData.pointerId, out draggingIcon)) { return; }
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var rectTransform = draggingIcon.GetComponent<RectTransform>();
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var raycastResult = eventData.pointerCurrentRaycast;
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if (dragOnSurfaces && raycastResult.isValid && raycastResult.worldNormal.sqrMagnitude >= 0.0000001f)
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{
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// When raycast hit something, place the dragged image at the hit position
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// Notice that if raycast performed by GraphicRaycaster module, worldNormal is not assigned (see GraphicRaycaster for more detail)
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rectTransform.position = raycastResult.worldPosition + raycastResult.worldNormal * 0.01f; // add a little distance to avoid z-fighting
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rectTransform.rotation = Quaternion.LookRotation(raycastResult.worldNormal, raycastResult.gameObject.transform.up);
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}
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else
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{
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RectTransform plane;
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if (dragOnSurfaces && eventData.pointerEnter != null && eventData.pointerEnter.transform is RectTransform)
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{
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plane = eventData.pointerEnter.transform as RectTransform;
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}
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else
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{
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plane = m_DraggingPlanes[eventData.pointerId];
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}
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Vector3 globalMousePos;
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if (RectTransformUtility.ScreenPointToWorldPointInRectangle(plane, eventData.position, eventData.pressEventCamera, out globalMousePos))
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{
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rectTransform.position = globalMousePos;
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rectTransform.rotation = plane.rotation;
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}
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}
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}
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public void OnEndDrag(PointerEventData eventData)
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{
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if (m_DraggingIcons[eventData.pointerId] != null)
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{
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Destroy(m_DraggingIcons[eventData.pointerId]);
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}
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m_DraggingIcons[eventData.pointerId] = null;
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}
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}
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