2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

978 lines
44 KiB

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Valve.VR
{
using System;
using UnityEngine;
public partial class SteamVR_Actions
{
private static SteamVR_Action_Boolean p_default_InteractUI;
private static SteamVR_Action_Boolean p_default_Teleport;
private static SteamVR_Action_Boolean p_default_GrabPinch;
private static SteamVR_Action_Pose p_default_Pose;
private static SteamVR_Action_Skeleton p_default_SkeletonLeftHand;
private static SteamVR_Action_Skeleton p_default_SkeletonRightHand;
private static SteamVR_Action_Single p_default_Squeeze;
private static SteamVR_Action_Boolean p_default_HeadsetOnHead;
private static SteamVR_Action_Boolean p_default_SnapTurnLeft;
private static SteamVR_Action_Boolean p_default_SnapTurnRight;
private static SteamVR_Action_Boolean p_default_Grab;
private static SteamVR_Action_Boolean p_default_Shoot;
private static SteamVR_Action_Boolean p_default_GrabGrip;
private static SteamVR_Action_Vibration p_default_Haptic;
private static SteamVR_Action_Vector2 p_buggy_Steering;
private static SteamVR_Action_Single p_buggy_Throttle;
private static SteamVR_Action_Boolean p_buggy_Brake;
private static SteamVR_Action_Boolean p_buggy_Reset;
private static SteamVR_Action_Pose p_mixedreality_ExternalCamera;
private static SteamVR_Action_Vector2 p_platformer_Move;
private static SteamVR_Action_Boolean p_platformer_Jump;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_00;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_01;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_02;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_03;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_04;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_05;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_06;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_07;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_31;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_32;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_33;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_34;
private static SteamVR_Action_Boolean p_htc_viu_viu_press_35;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_00;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_01;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_02;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_03;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_04;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_05;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_06;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_07;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_31;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_32;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_33;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_34;
private static SteamVR_Action_Boolean p_htc_viu_viu_touch_35;
private static SteamVR_Action_Single p_htc_viu_viu_axis_0x;
private static SteamVR_Action_Single p_htc_viu_viu_axis_0y;
private static SteamVR_Action_Single p_htc_viu_viu_axis_1x;
private static SteamVR_Action_Single p_htc_viu_viu_axis_1y;
private static SteamVR_Action_Single p_htc_viu_viu_axis_2x;
private static SteamVR_Action_Single p_htc_viu_viu_axis_2y;
private static SteamVR_Action_Single p_htc_viu_viu_axis_3x;
private static SteamVR_Action_Single p_htc_viu_viu_axis_3y;
private static SteamVR_Action_Single p_htc_viu_viu_axis_4x;
private static SteamVR_Action_Single p_htc_viu_viu_axis_4y;
private static SteamVR_Action_Vector2 p_htc_viu_viu_axis_0xy;
private static SteamVR_Action_Vector2 p_htc_viu_viu_axis_1xy;
private static SteamVR_Action_Vector2 p_htc_viu_viu_axis_2xy;
private static SteamVR_Action_Vector2 p_htc_viu_viu_axis_3xy;
private static SteamVR_Action_Vector2 p_htc_viu_viu_axis_4xy;
private static SteamVR_Action_Vibration p_htc_viu_viu_vib_01;
public static SteamVR_Action_Boolean default_InteractUI
{
get
{
return SteamVR_Actions.p_default_InteractUI.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean default_Teleport
{
get
{
return SteamVR_Actions.p_default_Teleport.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean default_GrabPinch
{
get
{
return SteamVR_Actions.p_default_GrabPinch.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Pose default_Pose
{
get
{
return SteamVR_Actions.p_default_Pose.GetCopy<SteamVR_Action_Pose>();
}
}
public static SteamVR_Action_Skeleton default_SkeletonLeftHand
{
get
{
return SteamVR_Actions.p_default_SkeletonLeftHand.GetCopy<SteamVR_Action_Skeleton>();
}
}
public static SteamVR_Action_Skeleton default_SkeletonRightHand
{
get
{
return SteamVR_Actions.p_default_SkeletonRightHand.GetCopy<SteamVR_Action_Skeleton>();
}
}
public static SteamVR_Action_Single default_Squeeze
{
get
{
return SteamVR_Actions.p_default_Squeeze.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Boolean default_HeadsetOnHead
{
get
{
return SteamVR_Actions.p_default_HeadsetOnHead.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean default_SnapTurnLeft
{
get
{
return SteamVR_Actions.p_default_SnapTurnLeft.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean default_SnapTurnRight
{
get
{
return SteamVR_Actions.p_default_SnapTurnRight.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean default_Grab
{
get
{
return SteamVR_Actions.p_default_Grab.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean default_Shoot
{
get
{
return SteamVR_Actions.p_default_Shoot.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean default_GrabGrip
{
get
{
return SteamVR_Actions.p_default_GrabGrip.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Vibration default_Haptic
{
get
{
return SteamVR_Actions.p_default_Haptic.GetCopy<SteamVR_Action_Vibration>();
}
}
public static SteamVR_Action_Vector2 buggy_Steering
{
get
{
return SteamVR_Actions.p_buggy_Steering.GetCopy<SteamVR_Action_Vector2>();
}
}
public static SteamVR_Action_Single buggy_Throttle
{
get
{
return SteamVR_Actions.p_buggy_Throttle.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Boolean buggy_Brake
{
get
{
return SteamVR_Actions.p_buggy_Brake.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean buggy_Reset
{
get
{
return SteamVR_Actions.p_buggy_Reset.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Pose mixedreality_ExternalCamera
{
get
{
return SteamVR_Actions.p_mixedreality_ExternalCamera.GetCopy<SteamVR_Action_Pose>();
}
}
public static SteamVR_Action_Vector2 platformer_Move
{
get
{
return SteamVR_Actions.p_platformer_Move.GetCopy<SteamVR_Action_Vector2>();
}
}
public static SteamVR_Action_Boolean platformer_Jump
{
get
{
return SteamVR_Actions.p_platformer_Jump.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_00
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_00.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_01
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_01.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_02
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_02.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_03
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_03.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_04
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_04.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_05
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_05.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_06
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_06.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_07
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_07.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_31
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_31.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_32
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_32.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_33
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_33.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_34
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_34.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_press_35
{
get
{
return SteamVR_Actions.p_htc_viu_viu_press_35.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_00
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_00.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_01
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_01.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_02
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_02.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_03
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_03.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_04
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_04.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_05
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_05.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_06
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_06.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_07
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_07.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_31
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_31.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_32
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_32.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_33
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_33.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_34
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_34.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Boolean htc_viu_viu_touch_35
{
get
{
return SteamVR_Actions.p_htc_viu_viu_touch_35.GetCopy<SteamVR_Action_Boolean>();
}
}
public static SteamVR_Action_Single htc_viu_viu_axis_0x
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_0x.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Single htc_viu_viu_axis_0y
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_0y.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Single htc_viu_viu_axis_1x
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_1x.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Single htc_viu_viu_axis_1y
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_1y.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Single htc_viu_viu_axis_2x
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_2x.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Single htc_viu_viu_axis_2y
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_2y.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Single htc_viu_viu_axis_3x
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_3x.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Single htc_viu_viu_axis_3y
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_3y.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Single htc_viu_viu_axis_4x
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_4x.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Single htc_viu_viu_axis_4y
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_4y.GetCopy<SteamVR_Action_Single>();
}
}
public static SteamVR_Action_Vector2 htc_viu_viu_axis_0xy
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_0xy.GetCopy<SteamVR_Action_Vector2>();
}
}
public static SteamVR_Action_Vector2 htc_viu_viu_axis_1xy
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_1xy.GetCopy<SteamVR_Action_Vector2>();
}
}
public static SteamVR_Action_Vector2 htc_viu_viu_axis_2xy
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_2xy.GetCopy<SteamVR_Action_Vector2>();
}
}
public static SteamVR_Action_Vector2 htc_viu_viu_axis_3xy
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_3xy.GetCopy<SteamVR_Action_Vector2>();
}
}
public static SteamVR_Action_Vector2 htc_viu_viu_axis_4xy
{
get
{
return SteamVR_Actions.p_htc_viu_viu_axis_4xy.GetCopy<SteamVR_Action_Vector2>();
}
}
public static SteamVR_Action_Vibration htc_viu_viu_vib_01
{
get
{
return SteamVR_Actions.p_htc_viu_viu_vib_01.GetCopy<SteamVR_Action_Vibration>();
}
}
private static void InitializeActionArrays()
{
Valve.VR.SteamVR_Input.actions = new Valve.VR.SteamVR_Action[] {
SteamVR_Actions.default_InteractUI,
SteamVR_Actions.default_Teleport,
SteamVR_Actions.default_GrabPinch,
SteamVR_Actions.default_Pose,
SteamVR_Actions.default_SkeletonLeftHand,
SteamVR_Actions.default_SkeletonRightHand,
SteamVR_Actions.default_Squeeze,
SteamVR_Actions.default_HeadsetOnHead,
SteamVR_Actions.default_SnapTurnLeft,
SteamVR_Actions.default_SnapTurnRight,
SteamVR_Actions.default_Grab,
SteamVR_Actions.default_Shoot,
SteamVR_Actions.default_GrabGrip,
SteamVR_Actions.default_Haptic,
SteamVR_Actions.buggy_Steering,
SteamVR_Actions.buggy_Throttle,
SteamVR_Actions.buggy_Brake,
SteamVR_Actions.buggy_Reset,
SteamVR_Actions.mixedreality_ExternalCamera,
SteamVR_Actions.platformer_Move,
SteamVR_Actions.platformer_Jump,
SteamVR_Actions.htc_viu_viu_press_00,
SteamVR_Actions.htc_viu_viu_press_01,
SteamVR_Actions.htc_viu_viu_press_02,
SteamVR_Actions.htc_viu_viu_press_03,
SteamVR_Actions.htc_viu_viu_press_04,
SteamVR_Actions.htc_viu_viu_press_05,
SteamVR_Actions.htc_viu_viu_press_06,
SteamVR_Actions.htc_viu_viu_press_07,
SteamVR_Actions.htc_viu_viu_press_31,
SteamVR_Actions.htc_viu_viu_press_32,
SteamVR_Actions.htc_viu_viu_press_33,
SteamVR_Actions.htc_viu_viu_press_34,
SteamVR_Actions.htc_viu_viu_press_35,
SteamVR_Actions.htc_viu_viu_touch_00,
SteamVR_Actions.htc_viu_viu_touch_01,
SteamVR_Actions.htc_viu_viu_touch_02,
SteamVR_Actions.htc_viu_viu_touch_03,
SteamVR_Actions.htc_viu_viu_touch_04,
SteamVR_Actions.htc_viu_viu_touch_05,
SteamVR_Actions.htc_viu_viu_touch_06,
SteamVR_Actions.htc_viu_viu_touch_07,
SteamVR_Actions.htc_viu_viu_touch_31,
SteamVR_Actions.htc_viu_viu_touch_32,
SteamVR_Actions.htc_viu_viu_touch_33,
SteamVR_Actions.htc_viu_viu_touch_34,
SteamVR_Actions.htc_viu_viu_touch_35,
SteamVR_Actions.htc_viu_viu_axis_0x,
SteamVR_Actions.htc_viu_viu_axis_0y,
SteamVR_Actions.htc_viu_viu_axis_1x,
SteamVR_Actions.htc_viu_viu_axis_1y,
SteamVR_Actions.htc_viu_viu_axis_2x,
SteamVR_Actions.htc_viu_viu_axis_2y,
SteamVR_Actions.htc_viu_viu_axis_3x,
SteamVR_Actions.htc_viu_viu_axis_3y,
SteamVR_Actions.htc_viu_viu_axis_4x,
SteamVR_Actions.htc_viu_viu_axis_4y,
SteamVR_Actions.htc_viu_viu_axis_0xy,
SteamVR_Actions.htc_viu_viu_axis_1xy,
SteamVR_Actions.htc_viu_viu_axis_2xy,
SteamVR_Actions.htc_viu_viu_axis_3xy,
SteamVR_Actions.htc_viu_viu_axis_4xy,
SteamVR_Actions.htc_viu_viu_vib_01};
Valve.VR.SteamVR_Input.actionsIn = new Valve.VR.ISteamVR_Action_In[] {
SteamVR_Actions.default_InteractUI,
SteamVR_Actions.default_Teleport,
SteamVR_Actions.default_GrabPinch,
SteamVR_Actions.default_Pose,
SteamVR_Actions.default_SkeletonLeftHand,
SteamVR_Actions.default_SkeletonRightHand,
SteamVR_Actions.default_Squeeze,
SteamVR_Actions.default_HeadsetOnHead,
SteamVR_Actions.default_SnapTurnLeft,
SteamVR_Actions.default_SnapTurnRight,
SteamVR_Actions.default_Grab,
SteamVR_Actions.default_Shoot,
SteamVR_Actions.default_GrabGrip,
SteamVR_Actions.buggy_Steering,
SteamVR_Actions.buggy_Throttle,
SteamVR_Actions.buggy_Brake,
SteamVR_Actions.buggy_Reset,
SteamVR_Actions.mixedreality_ExternalCamera,
SteamVR_Actions.platformer_Move,
SteamVR_Actions.platformer_Jump,
SteamVR_Actions.htc_viu_viu_press_00,
SteamVR_Actions.htc_viu_viu_press_01,
SteamVR_Actions.htc_viu_viu_press_02,
SteamVR_Actions.htc_viu_viu_press_03,
SteamVR_Actions.htc_viu_viu_press_04,
SteamVR_Actions.htc_viu_viu_press_05,
SteamVR_Actions.htc_viu_viu_press_06,
SteamVR_Actions.htc_viu_viu_press_07,
SteamVR_Actions.htc_viu_viu_press_31,
SteamVR_Actions.htc_viu_viu_press_32,
SteamVR_Actions.htc_viu_viu_press_33,
SteamVR_Actions.htc_viu_viu_press_34,
SteamVR_Actions.htc_viu_viu_press_35,
SteamVR_Actions.htc_viu_viu_touch_00,
SteamVR_Actions.htc_viu_viu_touch_01,
SteamVR_Actions.htc_viu_viu_touch_02,
SteamVR_Actions.htc_viu_viu_touch_03,
SteamVR_Actions.htc_viu_viu_touch_04,
SteamVR_Actions.htc_viu_viu_touch_05,
SteamVR_Actions.htc_viu_viu_touch_06,
SteamVR_Actions.htc_viu_viu_touch_07,
SteamVR_Actions.htc_viu_viu_touch_31,
SteamVR_Actions.htc_viu_viu_touch_32,
SteamVR_Actions.htc_viu_viu_touch_33,
SteamVR_Actions.htc_viu_viu_touch_34,
SteamVR_Actions.htc_viu_viu_touch_35,
SteamVR_Actions.htc_viu_viu_axis_0x,
SteamVR_Actions.htc_viu_viu_axis_0y,
SteamVR_Actions.htc_viu_viu_axis_1x,
SteamVR_Actions.htc_viu_viu_axis_1y,
SteamVR_Actions.htc_viu_viu_axis_2x,
SteamVR_Actions.htc_viu_viu_axis_2y,
SteamVR_Actions.htc_viu_viu_axis_3x,
SteamVR_Actions.htc_viu_viu_axis_3y,
SteamVR_Actions.htc_viu_viu_axis_4x,
SteamVR_Actions.htc_viu_viu_axis_4y,
SteamVR_Actions.htc_viu_viu_axis_0xy,
SteamVR_Actions.htc_viu_viu_axis_1xy,
SteamVR_Actions.htc_viu_viu_axis_2xy,
SteamVR_Actions.htc_viu_viu_axis_3xy,
SteamVR_Actions.htc_viu_viu_axis_4xy};
Valve.VR.SteamVR_Input.actionsOut = new Valve.VR.ISteamVR_Action_Out[] {
SteamVR_Actions.default_Haptic,
SteamVR_Actions.htc_viu_viu_vib_01};
Valve.VR.SteamVR_Input.actionsVibration = new Valve.VR.SteamVR_Action_Vibration[] {
SteamVR_Actions.default_Haptic,
SteamVR_Actions.htc_viu_viu_vib_01};
Valve.VR.SteamVR_Input.actionsPose = new Valve.VR.SteamVR_Action_Pose[] {
SteamVR_Actions.default_Pose,
SteamVR_Actions.mixedreality_ExternalCamera};
Valve.VR.SteamVR_Input.actionsBoolean = new Valve.VR.SteamVR_Action_Boolean[] {
SteamVR_Actions.default_InteractUI,
SteamVR_Actions.default_Teleport,
SteamVR_Actions.default_GrabPinch,
SteamVR_Actions.default_HeadsetOnHead,
SteamVR_Actions.default_SnapTurnLeft,
SteamVR_Actions.default_SnapTurnRight,
SteamVR_Actions.default_Grab,
SteamVR_Actions.default_Shoot,
SteamVR_Actions.default_GrabGrip,
SteamVR_Actions.buggy_Brake,
SteamVR_Actions.buggy_Reset,
SteamVR_Actions.platformer_Jump,
SteamVR_Actions.htc_viu_viu_press_00,
SteamVR_Actions.htc_viu_viu_press_01,
SteamVR_Actions.htc_viu_viu_press_02,
SteamVR_Actions.htc_viu_viu_press_03,
SteamVR_Actions.htc_viu_viu_press_04,
SteamVR_Actions.htc_viu_viu_press_05,
SteamVR_Actions.htc_viu_viu_press_06,
SteamVR_Actions.htc_viu_viu_press_07,
SteamVR_Actions.htc_viu_viu_press_31,
SteamVR_Actions.htc_viu_viu_press_32,
SteamVR_Actions.htc_viu_viu_press_33,
SteamVR_Actions.htc_viu_viu_press_34,
SteamVR_Actions.htc_viu_viu_press_35,
SteamVR_Actions.htc_viu_viu_touch_00,
SteamVR_Actions.htc_viu_viu_touch_01,
SteamVR_Actions.htc_viu_viu_touch_02,
SteamVR_Actions.htc_viu_viu_touch_03,
SteamVR_Actions.htc_viu_viu_touch_04,
SteamVR_Actions.htc_viu_viu_touch_05,
SteamVR_Actions.htc_viu_viu_touch_06,
SteamVR_Actions.htc_viu_viu_touch_07,
SteamVR_Actions.htc_viu_viu_touch_31,
SteamVR_Actions.htc_viu_viu_touch_32,
SteamVR_Actions.htc_viu_viu_touch_33,
SteamVR_Actions.htc_viu_viu_touch_34,
SteamVR_Actions.htc_viu_viu_touch_35};
Valve.VR.SteamVR_Input.actionsSingle = new Valve.VR.SteamVR_Action_Single[] {
SteamVR_Actions.default_Squeeze,
SteamVR_Actions.buggy_Throttle,
SteamVR_Actions.htc_viu_viu_axis_0x,
SteamVR_Actions.htc_viu_viu_axis_0y,
SteamVR_Actions.htc_viu_viu_axis_1x,
SteamVR_Actions.htc_viu_viu_axis_1y,
SteamVR_Actions.htc_viu_viu_axis_2x,
SteamVR_Actions.htc_viu_viu_axis_2y,
SteamVR_Actions.htc_viu_viu_axis_3x,
SteamVR_Actions.htc_viu_viu_axis_3y,
SteamVR_Actions.htc_viu_viu_axis_4x,
SteamVR_Actions.htc_viu_viu_axis_4y};
Valve.VR.SteamVR_Input.actionsVector2 = new Valve.VR.SteamVR_Action_Vector2[] {
SteamVR_Actions.buggy_Steering,
SteamVR_Actions.platformer_Move,
SteamVR_Actions.htc_viu_viu_axis_0xy,
SteamVR_Actions.htc_viu_viu_axis_1xy,
SteamVR_Actions.htc_viu_viu_axis_2xy,
SteamVR_Actions.htc_viu_viu_axis_3xy,
SteamVR_Actions.htc_viu_viu_axis_4xy};
Valve.VR.SteamVR_Input.actionsVector3 = new Valve.VR.SteamVR_Action_Vector3[0];
Valve.VR.SteamVR_Input.actionsSkeleton = new Valve.VR.SteamVR_Action_Skeleton[] {
SteamVR_Actions.default_SkeletonLeftHand,
SteamVR_Actions.default_SkeletonRightHand};
Valve.VR.SteamVR_Input.actionsNonPoseNonSkeletonIn = new Valve.VR.ISteamVR_Action_In[] {
SteamVR_Actions.default_InteractUI,
SteamVR_Actions.default_Teleport,
SteamVR_Actions.default_GrabPinch,
SteamVR_Actions.default_Squeeze,
SteamVR_Actions.default_HeadsetOnHead,
SteamVR_Actions.default_SnapTurnLeft,
SteamVR_Actions.default_SnapTurnRight,
SteamVR_Actions.default_Grab,
SteamVR_Actions.default_Shoot,
SteamVR_Actions.default_GrabGrip,
SteamVR_Actions.buggy_Steering,
SteamVR_Actions.buggy_Throttle,
SteamVR_Actions.buggy_Brake,
SteamVR_Actions.buggy_Reset,
SteamVR_Actions.platformer_Move,
SteamVR_Actions.platformer_Jump,
SteamVR_Actions.htc_viu_viu_press_00,
SteamVR_Actions.htc_viu_viu_press_01,
SteamVR_Actions.htc_viu_viu_press_02,
SteamVR_Actions.htc_viu_viu_press_03,
SteamVR_Actions.htc_viu_viu_press_04,
SteamVR_Actions.htc_viu_viu_press_05,
SteamVR_Actions.htc_viu_viu_press_06,
SteamVR_Actions.htc_viu_viu_press_07,
SteamVR_Actions.htc_viu_viu_press_31,
SteamVR_Actions.htc_viu_viu_press_32,
SteamVR_Actions.htc_viu_viu_press_33,
SteamVR_Actions.htc_viu_viu_press_34,
SteamVR_Actions.htc_viu_viu_press_35,
SteamVR_Actions.htc_viu_viu_touch_00,
SteamVR_Actions.htc_viu_viu_touch_01,
SteamVR_Actions.htc_viu_viu_touch_02,
SteamVR_Actions.htc_viu_viu_touch_03,
SteamVR_Actions.htc_viu_viu_touch_04,
SteamVR_Actions.htc_viu_viu_touch_05,
SteamVR_Actions.htc_viu_viu_touch_06,
SteamVR_Actions.htc_viu_viu_touch_07,
SteamVR_Actions.htc_viu_viu_touch_31,
SteamVR_Actions.htc_viu_viu_touch_32,
SteamVR_Actions.htc_viu_viu_touch_33,
SteamVR_Actions.htc_viu_viu_touch_34,
SteamVR_Actions.htc_viu_viu_touch_35,
SteamVR_Actions.htc_viu_viu_axis_0x,
SteamVR_Actions.htc_viu_viu_axis_0y,
SteamVR_Actions.htc_viu_viu_axis_1x,
SteamVR_Actions.htc_viu_viu_axis_1y,
SteamVR_Actions.htc_viu_viu_axis_2x,
SteamVR_Actions.htc_viu_viu_axis_2y,
SteamVR_Actions.htc_viu_viu_axis_3x,
SteamVR_Actions.htc_viu_viu_axis_3y,
SteamVR_Actions.htc_viu_viu_axis_4x,
SteamVR_Actions.htc_viu_viu_axis_4y,
SteamVR_Actions.htc_viu_viu_axis_0xy,
SteamVR_Actions.htc_viu_viu_axis_1xy,
SteamVR_Actions.htc_viu_viu_axis_2xy,
SteamVR_Actions.htc_viu_viu_axis_3xy,
SteamVR_Actions.htc_viu_viu_axis_4xy};
}
private static void PreInitActions()
{
SteamVR_Actions.p_default_InteractUI = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/InteractUI")));
SteamVR_Actions.p_default_Teleport = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/Teleport")));
SteamVR_Actions.p_default_GrabPinch = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/GrabPinch")));
SteamVR_Actions.p_default_Pose = ((SteamVR_Action_Pose)(SteamVR_Action.Create<SteamVR_Action_Pose>("/actions/default/in/Pose")));
SteamVR_Actions.p_default_SkeletonLeftHand = ((SteamVR_Action_Skeleton)(SteamVR_Action.Create<SteamVR_Action_Skeleton>("/actions/default/in/SkeletonLeftHand")));
SteamVR_Actions.p_default_SkeletonRightHand = ((SteamVR_Action_Skeleton)(SteamVR_Action.Create<SteamVR_Action_Skeleton>("/actions/default/in/SkeletonRightHand")));
SteamVR_Actions.p_default_Squeeze = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/default/in/Squeeze")));
SteamVR_Actions.p_default_HeadsetOnHead = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/HeadsetOnHead")));
SteamVR_Actions.p_default_SnapTurnLeft = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/SnapTurnLeft")));
SteamVR_Actions.p_default_SnapTurnRight = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/SnapTurnRight")));
SteamVR_Actions.p_default_Grab = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/Grab")));
SteamVR_Actions.p_default_Shoot = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/Shoot")));
SteamVR_Actions.p_default_GrabGrip = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/default/in/GrabGrip")));
SteamVR_Actions.p_default_Haptic = ((SteamVR_Action_Vibration)(SteamVR_Action.Create<SteamVR_Action_Vibration>("/actions/default/out/Haptic")));
SteamVR_Actions.p_buggy_Steering = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/buggy/in/Steering")));
SteamVR_Actions.p_buggy_Throttle = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/buggy/in/Throttle")));
SteamVR_Actions.p_buggy_Brake = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/buggy/in/Brake")));
SteamVR_Actions.p_buggy_Reset = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/buggy/in/Reset")));
SteamVR_Actions.p_mixedreality_ExternalCamera = ((SteamVR_Action_Pose)(SteamVR_Action.Create<SteamVR_Action_Pose>("/actions/mixedreality/in/ExternalCamera")));
SteamVR_Actions.p_platformer_Move = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/platformer/in/Move")));
SteamVR_Actions.p_platformer_Jump = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/platformer/in/Jump")));
SteamVR_Actions.p_htc_viu_viu_press_00 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_00")));
SteamVR_Actions.p_htc_viu_viu_press_01 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_01")));
SteamVR_Actions.p_htc_viu_viu_press_02 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_02")));
SteamVR_Actions.p_htc_viu_viu_press_03 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_03")));
SteamVR_Actions.p_htc_viu_viu_press_04 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_04")));
SteamVR_Actions.p_htc_viu_viu_press_05 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_05")));
SteamVR_Actions.p_htc_viu_viu_press_06 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_06")));
SteamVR_Actions.p_htc_viu_viu_press_07 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_07")));
SteamVR_Actions.p_htc_viu_viu_press_31 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_31")));
SteamVR_Actions.p_htc_viu_viu_press_32 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_32")));
SteamVR_Actions.p_htc_viu_viu_press_33 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_33")));
SteamVR_Actions.p_htc_viu_viu_press_34 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_34")));
SteamVR_Actions.p_htc_viu_viu_press_35 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_press_35")));
SteamVR_Actions.p_htc_viu_viu_touch_00 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_00")));
SteamVR_Actions.p_htc_viu_viu_touch_01 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_01")));
SteamVR_Actions.p_htc_viu_viu_touch_02 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_02")));
SteamVR_Actions.p_htc_viu_viu_touch_03 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_03")));
SteamVR_Actions.p_htc_viu_viu_touch_04 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_04")));
SteamVR_Actions.p_htc_viu_viu_touch_05 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_05")));
SteamVR_Actions.p_htc_viu_viu_touch_06 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_06")));
SteamVR_Actions.p_htc_viu_viu_touch_07 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_07")));
SteamVR_Actions.p_htc_viu_viu_touch_31 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_31")));
SteamVR_Actions.p_htc_viu_viu_touch_32 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_32")));
SteamVR_Actions.p_htc_viu_viu_touch_33 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_33")));
SteamVR_Actions.p_htc_viu_viu_touch_34 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_34")));
SteamVR_Actions.p_htc_viu_viu_touch_35 = ((SteamVR_Action_Boolean)(SteamVR_Action.Create<SteamVR_Action_Boolean>("/actions/htc_viu/in/viu_touch_35")));
SteamVR_Actions.p_htc_viu_viu_axis_0x = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/htc_viu/in/viu_axis_0x")));
SteamVR_Actions.p_htc_viu_viu_axis_0y = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/htc_viu/in/viu_axis_0y")));
SteamVR_Actions.p_htc_viu_viu_axis_1x = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/htc_viu/in/viu_axis_1x")));
SteamVR_Actions.p_htc_viu_viu_axis_1y = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/htc_viu/in/viu_axis_1y")));
SteamVR_Actions.p_htc_viu_viu_axis_2x = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/htc_viu/in/viu_axis_2x")));
SteamVR_Actions.p_htc_viu_viu_axis_2y = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/htc_viu/in/viu_axis_2y")));
SteamVR_Actions.p_htc_viu_viu_axis_3x = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/htc_viu/in/viu_axis_3x")));
SteamVR_Actions.p_htc_viu_viu_axis_3y = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/htc_viu/in/viu_axis_3y")));
SteamVR_Actions.p_htc_viu_viu_axis_4x = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/htc_viu/in/viu_axis_4x")));
SteamVR_Actions.p_htc_viu_viu_axis_4y = ((SteamVR_Action_Single)(SteamVR_Action.Create<SteamVR_Action_Single>("/actions/htc_viu/in/viu_axis_4y")));
SteamVR_Actions.p_htc_viu_viu_axis_0xy = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/htc_viu/in/viu_axis_0xy")));
SteamVR_Actions.p_htc_viu_viu_axis_1xy = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/htc_viu/in/viu_axis_1xy")));
SteamVR_Actions.p_htc_viu_viu_axis_2xy = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/htc_viu/in/viu_axis_2xy")));
SteamVR_Actions.p_htc_viu_viu_axis_3xy = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/htc_viu/in/viu_axis_3xy")));
SteamVR_Actions.p_htc_viu_viu_axis_4xy = ((SteamVR_Action_Vector2)(SteamVR_Action.Create<SteamVR_Action_Vector2>("/actions/htc_viu/in/viu_axis_4xy")));
SteamVR_Actions.p_htc_viu_viu_vib_01 = ((SteamVR_Action_Vibration)(SteamVR_Action.Create<SteamVR_Action_Vibration>("/actions/htc_viu/out/viu_vib_01")));
}
}
}